I would suggest creating a mod instead of meddling with the files directly. Optional.The country tag of the country you wish to add to the innovativeness of. Base manpower is the multiplier used in the calculation for province manpower. This command can be used to change the religion of either a country or province, specified by a country tag or province ID. This cheat adds 10% patriarch authority to the country with the specified tag. If specified, the country with this tag will have their army reevaluated. This command creates an admiral with the specified shock, fire, maneuver and siege rating. This command reloads the game's heightmaps. The country tag of the country that you wish to play as. This command will change the corruption of a specified country to the specified amount. However, many players have a very specific white whale they have been chasing for years: joining the Holy Roman Empire. This command will add or remove war exhaustion from a specified country. Members are considered 'Princely states' and their heads are 'Princes'. This cheat will instantly win the current siege in the specified province. Use clr_consort_flag to remove. This command can be used to set the unity of a country's horde to a specified value. See argument information for court member types and culture IDs. The tag of the country you wish for war to be declared upon (the defender). make_subject [country tag] [country tag] [subject type id]. This console command starts the estate agenda with the specified ID. add_devastation [province id] [devastation amount]. The number you wish for the combat dice to always land on. Specify a negative number to remove progress. By studying these numbers and patterns, youll get a better understanding of the games AI. The ID of the provice you wish to start the pirate within. The ID of the religious school you wish to set the target country's religious school to. The leader's Maneuver rating, a number from 0-6. Specify a negative number to remove natives (-1 would remove 100 natives). If youve kept the development level under 200 and have a good relationship with the empire, this may be sufficient for you to move your capital province into the HRE. All trademarks are property of their respective owners in the US and other countries. The tag of the country you wish to kill the heir to the throne in. If a country tag is specified, the army of the country with this tag will be reevaluated. But given OP owns most of england and large parts of france. After completing a PhD in English, he started teaching by day and writing by night. The amount of money you wish to add to the Curia Treasury. The tag of the country you wish to add a heir to. remove_cb [casus belli id] [country tag] [country tag]. The ID of the trait you wish to set for your country's military leader. Country Tags This is a toggle command that turns instant colonization on and off. If revolts are enabled, running this command will turn them off. This debug command prints to the console 'Not Successful'. This debug command copies the version number of your Europa Universalis IV installation / game to your clipboard. Negative numbers will remove authority. innovativeness [amount] [country tag] DLC: Rule Britannia. This command prints a list of all countries and their general ideas to the game.log file. If specified, the army professionalism of the country with this tag will be affected. This debug command prints a list of test entities for all nations to the local_temp.log file which can be found at Documents\Paradox Interactive\Europa Universalis IV\logs. If not specified, the country you are currently playing as will be affected. If you do not specify an institution, all institutions within the province will be embraced. This command sets the specified consort flag for the specified country tag. Optional. Type the name of a console command into the search box to instantly search 305 EU4 commands. This command will print a list of the ideas (with information) for the specified country tag to the game.log file. Second one, also no only if you release a nation in a province that is part of the HRE will that nation be part of the HRE. If game controller support is disabled (default), typing this command will turn it on. If you specify a country tag as a second argument, the country with this tag will have their drill affected. This debug command will upload your game's latest crash dump. This command adds the specified amount of government ability points to your current country. The country you were playing as before will be controlled by AI. This is a toggle command, it enables and disables the display of timing related data on your screen. Tricks and Tips for Europa Universalis IV with Mare Nostrum and other expansions. incident [shinto incident id] [country tag] DLC: Mandate of Heaven. If this is not specified, the country you are currently playing as will be affected. The amount to set the Chinese Emperor's meritocracy to. Specify 'yes' here to call allies of the countries that are willing to get involved in the war, specify 'no' here to not involve allies of the countries in the war. The ability ID of an ability you wish to add to the newly created heavy flagship. This command kills the consort of the specified country. Optional. The ID of the character to pass to the event. Specify a negative number to remove inflation. The amount of trust to add. -3 Unrest, -10% Tech cost and dip rep+1 if I remember correctly, which only adds on the more reforms are passed. The amount you wish to add to the Republican Tradition value. The Holy Roman Empire ( HRE) is a unique political structure in the game, made up of numerous variously-sized states of the Germanic region and northern Italian Peninsula in Europe. If instant colonization has been turned on, typing this command will turn it off. The country tag of the country you wish to make a protectorate (the county that will be controlled and protected). Optional. flagship_heavy [name] [ability id] [ability id] [ability id]. For example, entering 3 here would mean all crash dumps made more than 3 days ago would be permanently deleted. If specified, the country with this tag will be the country that assimilates the specified province. With a little work and a lot of luck, you can join the HRE by becoming the Emperor! The country tag to print ideas to game.log for. The amount of local autonomy you wish to add to the specified province. The ID of the province you wish to remove the core status from. IWantedToBeAnonymous 6 yr. ago. This debug command starts a log for all crownland changes for the country with the specified country tag. The amount of reform progress with you wish add. That should make them your vassal without taking up a slot. Specify a negative number to remove liberty desire. For country tags, see our country tags list. This console command adds the specified amount of reform desire to your current country. incident [shinto incident id] [country tag], insult [country tag] [country tag] [insult id], religious_school [religious school id] [country tag]. All rights reserved. Optional. The number of the map mode you wish to change the map to. The level to set the center of trade in the specified province to. The amount of spy network points to add. Ever since its release in 2016, Stellaris has captured the imagination of many gamers. Optional. This is a debug command, it is used to debug canals within the map. This command will make your current country surrender. The ID of the imperial incident you wish to start. This command can be used to add or remove liberty desire from a country, specified by its country tag. This is a debug command. 'English'). The ID of the investment you wish to toggle for the province. This command reloads the GUI (HUD elements) of the game. emperor of HRE) then add it as that tag. Optional. The tag of the country you wish to change the Republican Tradition value of. Thats alot of land to give away to join the hre in this case. The admiral's Maneuver rating, a number from 0-6. The ID of the province you wish to start a revolt within. Now, watching out for your development level and your relationship with the Empire is only one part of this equation. This cheat command starts the imperial incident with the specified ID. A number between 0 and 50 - higher numbers make the combat sound less frequent. Optional. not your computer/real life date). If executed without a command as an argument, a list of all commands will be printed to the console. If not specified, this command will toggle AI for all nations. This command can be used to add and remove military power to/from a specified country. The amount of favor you wish to add. Optional. The value you wish to set the specified province's base tax to. Specify a negative number to reduce Revolutionary Zeal. See argument information for reform IDs. It already has been answered. That part is less surprising: just as in real life, you can expect to ally yourself with someone who dislikes you! This command toggles the state/territory status for a specified province. ", You must be logged in to post a comment The tag of the country you wish to integrate into another. The maximum amount is 100. This command sets the religion of the specified court member to the religion with the specified ID. This command sets the isolation level (0 - 4) of the country you are playing as to the specified number. The country tag of the country you wish to change the progress of harmonization for. The first country tag is for the country you wish to clear the aggressive expansion towards. Note that this will end a cooldown that is currently in place, not remove the cooldown for every migration (e.g. Long time plater first time cheater. Optional. For example, 'commandlistfile.txt'. And this decision basically comes down to who has enough influence over the voters. Thanks. The country tag of the country the Chinese Emperor you wish to change the meritocracy of belongs to. The amount of prestige you wish to add. The ability ID of an ability you wish to add to the newly created light flagship. This command stops the debug timer from collecting data. This command reloads the game's trade winds. Valve Corporation. For example, its rare to see a minor AI country join up with the HRE. Optional. Chris Snellgrove is a professional nerd turned nerdy professional. The country tag of the country that you wish to send the insult to. This command prints information about diplomatic relations to the game console. This command can be used to change the frequency of the random sounds emitted from the combat view. you can use " set_in_empire" on a province to add it to HRE. There isnt one. The tag of the country you wish to form a union. EU4 Console Commands: 226 Europa Universalis 4 Cheats, Stellaris Console Commands: 201 Easy-To-Use Cheat Codes, Best Graphics Card for Gamers and Video Editors 2022, Best Antivirus for a Gaming PC: TOP 7 Softwares in 2022. Specify a negative number to remove. The amount of sailors to add to the specified country. This command starts the debug timer, use 'timer' to see results/data collected. A file name to save a log file to. Click on the name of a command to visit its command page for more help and examples. The progress to set for the missionary, a number between 0 and 100 (0 = 0%, 100 = 100%). If mission completion for the specified mission ID is enabled, typing this command will enable it. Optional - the amount of government ability points to add. The file should be located in the game's root directory (the main folder for the game, where EU4.exe is located). Type the name of a console command into the search box to instantly search 305 EU4 commands. If not specified, your current country will be affected. The ID of the court member you wish to change the culture of. Hover over a cheat code to view detailed argument explanation. It polls valid events. Specify a negative number to remove army tradition. This command will toggle (enable and disable) yesman mode. This command is a debug tool - it prints collected data for the 'timer_start' command. The ID of the province you wish to claim for your current country (or another country if you specify a country tag after). If you specify a country tag, the consort will be added to that country. This console command creates a center of trade with the specified level (1-3) in the specified province. This command prints statistics to the game.log file. Estate IDs: The amount of loyalty you wish to add to the specified estate. The test ID of the code test you wish to run. Then try the HRE console at the bottom of the screen. The country tag of the country you wish to make the owner of the province. Second, you need to give up your non-HRE provinces. This command changes the date of the game to the date specified. If specified, this command will change the drill of all sub units for the country with the specified country tag. This command removes a casus belli (specified by its ID and the two country tags involved). See argument explanation for estate IDs. Specify a negative number to subtract. The admiral's Fire rating, a number from 0-6. Try doing it on your capital province. It would work if your tag is in the HRE and the province bordered a HRE province. Event IDs The country tag of the country you wish to add 100 Papal Influence to. A number. Court member IDs: The ID of the culture you wish to set the court member's to. The ID of the province you wish to clear the flag from. One thing that surprises most players is that you need a relatively low total development to join the HRE. This command kills the heir of the specified country. First one, no. The amount of natives you wish to add to the aforementioned province. See tags at. The tag of the country you wish to add or remove fervor from. Optional. The country tag of the country you wish to apply this command to. If specified, this should be the name of the animation you wish to spawn the actor with. The country tag of the country you wish to add points to all powers for. Specify a negative number to remove money from the Curia Treasury. Ultimately, he lives his life by the philosophy of the Rocky Horror Picture Show: "don't dream itbe it! If you specify a second country tag, the consort will be of that nationality. The ID of the province you wish to issue a permanent claim for. Specify a negative number to remove points. The amount of corruption you wish to set for the target country - note that this will set the country's corruption to this value, not add this to the existing amount. To add the province to the Empire, it the history file should contain the line: hre = yes If you want a province to be added to the HRE only on certain bookmarks, you can start with hre = no Base tax is used in the calculation for province tax income. The country tag of the country's leader you wish to change the legitimacy of. If not specified, the admiral will be added to the country you are currently playing as. The only thing that I can think of to accomplish this is consoling ownership to you, adding province to HRE, and returning it to the original owner. The province ID of a province that is a member of the Trade Company you wish to toggle the investment for. Optional. Then switch back when you're done. This console command assimilates the province with the specified ID. If the two specified countries are already integrating, this command will instantly complete the integration process. Useful for debugging issues related to AI budgets. The second reason is a bit more strategic. The name of the trigger that you wish to assert. This command adds a diplomatic enroute to the country with the specified tag. Negative numbers reduce diplomatic power. See argument information for more help. The ID of the province you wish to change the culture of. The tag of the country with the capital you wish to discover. The leader's Fire rating, a number from 0-6. This command will clear the console - meaning all messages previously sent to you will be hidden (they are not cleared console log files, just the in-game console). Optional. 2 would add 2000 manpower). When a province is assimilated, ownership is switched over (to the assimilating country), it is cored, and both its culture and religion are changed to that of the assimilating country. If not specified, the leader of your current country will be affected. This command toggles (enables and disables) the pop up that shows whenever you receive a message. The ID of the estate you wish to add loyalty to. Province IDs Optional. If you specify a country tag here, the casus belli will come from this country, rather than the one you are playing as. Note that this command applies to the Shinto religion. After executing this command, score information will be printed to the game.log file. If a province ID is specified, it will be toggled in that province, if not, it will be toggled in all provinces. Specify a negative value to remove Republican Tradition. This debug command initiates a forceful reevaluation of all region assignments for the AI of your current country. This cheat command will instantly repair all ships belonging to the country with the specified country tag. This console command will clear any aggression expansion between the two countries with the specified country tags. A number between 0 and 100. Provinces can be set as part of the HRE by navigating to /Europa Universalis IV/history/provinces and opening the respective country file. The tag of the country you wish to add or remove diplomatic power from. The ID of the province you wish to spawn Jan Mayen in. When i use add_reformlevel it crashes the game, you need to add the [
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